You have the gist of it, yeah. It's not impossible to put things over the LCD, just tricky, because you cannot actually have any holes. So you can't have a scoop or a traditional pop bumper, obviously, but even a ramp or something 'above' the playfield has to be free floating and anchored from the side.I was thinking the playfield looked a bit sparse and just kinda all at the top...but then the end of the trailer explained it for me.
It's a pretty neat setup I guess, looks like the game kits basically just swap that whole top section out (along with whatever software change) for different games? Cool but again seems to lead to all the action being at the top by default. Or can the kits have other bits lower down in the playfield?
Sort of. It has the same issue all MM games have, this huge empty middle.this one does extend down tho
There's a trend in pinball over the past few years to be chatty as all get out. I don't know why.Soundalike if you think all Brits soundalike. Stephen Merchant has a very distinctive voice, this guy is just annoying (although I think that amount of talking from a pinball machine would be annoying either way).
Haha no, I was in high school when that game came out. The modern game I did the most work on is Alien. But thanks for the compliment.Did you work on Addams Family? That would explain a lot of why you and it are both so awesome and why it's one of my favorite tables. Your graphic design is some of the best I've seen and I'm not just saying that.
Funhouse has a protagonist, being taunted by Rudy is part of the charm of the game.Having played some older pins at the Seattle Pinball Museum just yesterday, this trend goes back to at least Funhouse (1990). That dang puppet's constant jabbering completely exceeded my fond recollections of it. Still a good table otherwise.
Some of Stern's newer tables do seem to hold the ball for an awkwardly long cutscene more often than I'd like, though, if that's what you mean.
Still, immensely quotable and witty voice clips are a fantastic ingredient for a quality table, along with clever, thematic twists for ball movements. Portal seems like one of the best candidates I've heard of in ages for a pinball adaptation.
I hope it has plenty of good doodads that move as you hit the targets. The Cactus Canyon remake is an example of a pin that does this beautifully, like other classics of its era such as Medieval Madness and my personal favorite, Attack from Mars.
I'll be on the lookout for this one at arcades in my area.
There have been different attempts over the years to do pinball 'kits'. There was Pinball 2000. There's Multimorphic. Even the first commercial game I worked on, Alien, started with Highway pinball and their kit system.This table pack adds 'extensions' that protrude or cross the central LCD including a drop down ramp. That's why there is a $3.9k version and a $5.5k version of the game packs. The lesser pack does not have the extensions. For me the lack of ability to build in the central area also has been a negative but at least they are attempting to address that. I think that large LCD also drives off a lot of game pack developers since you have to familiarize yourself with Unity and also be adept at creating art for it. I suppose generative AI could help with that aspect.
It helps for sure.Yes it does extend down, it's a seperate optional addon. It's adding lifting ramps, targets, spinners to the middle third.
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That is not a wide open middle (not that there's anything wrong with that, some of the most popular games of all time have wide open middles like AFM)
I have a good friend who's a full time pinball tech. I sent him that Mastodon thread a while back, and he basically laughed and said 'yup'.Checking the pinball thread of another forum I'm on, and this amusing Mastodon thread came up, of a repair tech checking out a P3 machine (Weird Al in this case):
https://mstdn.social/@ifixcoinops/109955814730889853
Meanwhile Aurich's mention of Godzilla got me to check that out...and now I'm debating dropping way too much money on my first pinball machine. Course I considered it when Foo Fighters came out too so this feeling will probably pass. On the other hand, it's Godzilla, it's what he'd want for me!
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Most places will still take cash, though with the way prices are up you might hope for a bill validator ...Hmm... I'm going to look for it, there's a good chance I'll be near one in a couple weeks. I hope I don't forget to grab a bag of quarters on the way! Although they probably use tokens now.. or... shudder a card
Not only is there one, they just re-released it, as a 'remastered version' with some modern bells and whistles but essentially the same gameplay. So if you go out looking for pinball it's pretty likely you'll find one since it's new and hot again.Ooh, I didn't know there was a Metallica table drool
I know you're a Multimorophic fan, and that's fine. Enjoy whatever you like. Don't be weird about it though.As a professional in the "industry" with many failed projects... and a "Staff member" here on ARs... maybe you should keep your opinion and comments to yourself.
I think is VERY BAD FORM for you to be a member of ARs publicly badmouthing a potential "competitor" to a current or future product you may be involved with.
You are bias and not independent in this.
Buying pinball is dangerous, enjoying going out and dropping a few bucks into machines sounds healthy to me!Oohand thanks for the link, I didn't even know there was a pinball map! I hope you didn't ruin my life!