Mental Gear Reduction
Wise, Aged Ars Veteran
Yeah, I just skipped all that stuff in both games.
I preferred the first: the equipment system is much better, and overrides work really well. HFW nerfed the hell out of most of the really good strategies from HZD, and I just didn't like most of the replacements. And I thought the story was fantastic in HZD; finding out why things were the way they were was something I found extremely rewarding.
There were bits in HFW that were excellent, though. Exploring Ted Faro's safehouse in Las Vegas was one of the real high points for me. And that big underwater area was annoying to play through, but fun to remember.
I preferred the first: the equipment system is much better, and overrides work really well. HFW nerfed the hell out of most of the really good strategies from HZD, and I just didn't like most of the replacements. And I thought the story was fantastic in HZD; finding out why things were the way they were was something I found extremely rewarding.
There were bits in HFW that were excellent, though. Exploring Ted Faro's safehouse in Las Vegas was one of the real high points for me. And that big underwater area was annoying to play through, but fun to remember.