Other players are low-key iterating on much more basic hardware that is still acceptable MVP. Xreal just launched their new glasses the
Xreal One (and teased the One Pro for early next year). I still have my original pair of their glasses, and use them for gaming on airplanes and the like. But if you haven't seen what they've been doing since, it's pretty cool.
First off, Xreal realized just glasses as a screen wasn't really enough. They built a product called the Beam (and later Beam Pro) which was very similar in concept to what Meta is doing. The Beam/Beam Pro was a tethered puck that would do
real AR stuff, like fixing screens in place, running apps, etc. I never owned it, but the forums seemed very happy with the improvements those brought on. They also iterated on the glasses, but most of those changes were around comfort and quality of life, less than the tech itself. Not a bad idea for something you have to wear, but also not "buy a new pair" worthy.
But now they're putting everything into a single package. The Xreal One has all the AR-capable enhancements the Beam was bringing as an add-on natively into the glasses, so you can plug them into anything with a USB C port for display out and treat them as a monitor on your head, or as an AR headset
using the onboard functionality. It also has a setup that makes it compatible with SteamVR. They also improved the FoV from 46 to 50, and the Pro will have an FoV of 57. The big limitations are this is natively only 3dof, not 6dof. So it's still primarily designed as a display and a device you're not moving around in freely. And it also isn't trying to capture hand gestures or anything like that. Even the on-board settings are all handled through physical buttons on the glasses directly.
They're still very-much focused on what they can deliver to market as an enhanced headset display much more basic than the larger visions of some of the bigger companies, but I like that. Considering the Ones are $500, and the Pros are going to be $600, there's a lot of compromise I can accept compared to something like an Apple Vision Pro. And since they can do SteamVR support, I'm hoping the next Deck will be powerful enough to drive them.
Anyway, just figured it would be interesting to point out what other parts of the market are doing. If the reviews for the Ones turn out well, I'm probably going to short-list the One Pros for myself.