Is
there an unexplored game genre out there somewhere? I was thinking about
real-time strategy games earlier today and started to think about a setting that
would work well that hasn't been explored yet. Some themes have been ignored for
the most part, the Wild West, World War I and the Pirate era, for example, but
even these have been explored at least once. I'm talking about common RTS design
here, where you build a base, secure resources, pump out units and attack your
enemy (i.e., Starcraft and Command&Conquer).
OK, let's think about this. How about the Victorian age? No. A horse and
buggy just doesn't seem very menacing. The 1960s in America? No. When it comes
time to upgrade my hippies to yuppies, I would just vomit. The Biblical times?
Nah. If I spent hours gathering enough resources and building the structures
required to pump out a Goliath, only to have it slain by my opponent's
zero-level David, I'd just get pissed. So, this leaves the question: Is there a
wholly original, untouched, never-been-done theme/era/time in which to set a
traditional real-time strategy game that works? If you think you've got the most
clever idea, bring it to the forum.
If you don't have any clever ideas, then let's just get to this week's news.
If you like to get into the minds of the major players in the game's industry, you'll find this interview appealing. Gamespot got Brian Fargo, CEO of Interplay for nearly 20 years, to have a short sit down. The interview discusses Fargo's reasons for resigning from Interplay and he hints about his plans to return to the industry
"in a major way."
Scheduled to take place in Mesquite, TX this August, QuakeCon 2K2 is already creating a buzz. Thousands of gamers are expected to converge on the Convention Center and Exhibit Hall, with more than 1,200 people expected to participate in a
Bring-Your-Own-Computer LAN party. Woo hoo! That sounds like some Texas-style gaming to me!
This year's event includes clan battles and a Quake III Arena deathmatch frag-fests along with team battles in
Return to CastleWolfenstein. As always, industry ears will be tuned in, since QuakeCon has always been a platform for id to reveal its latest news about upcoming games.
Richard Greenhill recently did a tasty preview of Dungeon Siege for gamesdomain.com. Based on a late beta version of the game, he talks about the interface, graphics and many design elements. He even touches on some of the fine details implemented in the game, such as:
"�for possibly the first time since 16-bit classic Dungeon Master, your characters will only partially drink from their flasks, which is dependent on how much health/mana they need to recoup. Smart!"
� Richard Greenhill for gamesdomain.com
I like that. Any game that shows this kind of attention to detail usually ends up being a winner in my book. The preview goes on to touch on all the important aspects of the game like story and interface control, so if you feel the urge, go read the
full preview right
here.
The latest downloadable upgrade from Liquid Entertainment will add new multiplayer maps a world editor and a number of fixes to its popular game,
BattleRealms. This real-time strategy title, based on Far Eastern culture and mythology, has won a lot of critical praise and has offered its players a whole lot of support.
I was recently directed to a Web site where the flashiest Flash games I've
seen in a while reside. They're all free to play if you've got a player
installed. Melanie, a long-time reader sent me an e-mail that simply said:
"Should
you become bored..." - Melanie R.
Well, I wasn't bored, but I did go to the site and an hour
later, here I am posting a link on Game.Ars. My favorite one is called Perilous
Journey, where you captain a 16th-century ship and blast falling stones and
dragons with your cannon. Great sound effects! Enjoy.
More pimpage
Last week, at reader request, I linked up a site for the
online multiplayer space game, Jumpgate.
This week, Shawn S. wrote to me with a similar query. Here's what he said:
"While you are out looking at some of the other space MMOGs, check out
DarkSpace. It's kinda in the same boat, being pretty much done by one person with a VERY supportive community."
Shawn S.
If you bit the hook with Jumpgate, but weren't quite sure about it,
try DarkSpace on for size. You get to command a massive starship in an
action/strategy space combat game. Sound good? Click
here.
2002's fast starters
Although the economic climate is still shaky today, game sales overall remained quite strong. As you peruse the list below (best selling games of January), you'll see that many of the titles have become what could be called
"veterans" of the sales charts. A couple of words that we've come to get used to are
"Sims," and "Tycoon." I was pleased to see Allied Assault top January's list, since it's one of my recent favorites. Without further adieu (one of three French words I know), here are January's top-twenty games.
Medal of Honor: Allied Assault - Electronic Arts
The Sims: Hot Date - Electronic Arts
Harry Potter and the Sorcerer's Stone - Electronic Arts
The Sims - Electronic Arts
RollerCoaster Tycoon - Infogrames
Zoo Tycoon - Microsoft
Return to Castle Wolfenstein - Activision
The Sims: Livin' Large - Electronic Arts
Empire Earth - Vivendi Universal
The Sims: House Party - Electronic Arts
Civilization III - Infogrames
Backyard Basketball - Infogrames
Diablo II: Lord of Destruction - Vivendi Universal
If you have to cheat at SimGolf, I guess you can call it a Mulligan. So, if your golf pro is coming up
as low man on the leader board, try this simple short cut to financial fortitude.
To enter cheat mode, follow the steps below then use the cheat and cash in.
Press CTRL and S
Let go of CTRL and S
Type BOMBSHEEP
SHIFT + [EQUALS] gives you $10,000
Bullet news
An Operation Flashpoint expansion coming this summer, called Resistance,
includes a whole new island.
Sierra announced Casino Empire, a "tycoon"-style game where you run a Vegas casino.
Adrenalinevault.com has Lord of the Rings screens. Peep �em
here.
02/17/2002 - Carls' movie favs; Awards
galore; Carmack on GeForce 4MX 02/10/2002 - AIAS Game of the Year; StatBuilder 02/03/2002 - EQ Premium; the ever hegemonic
Sims 01/27/2002 - More Viking games; Neverwinter
Nights to be published 01/20/2002 - Magic is for real; Bargain bin
time 01/13/2002 - More UT on the way! 01/06/2002 - The great GUGOYA
returns! 12/31/2001 - News Years Eve best
wishes! 12/22/2001 - Wizardry 8's labor; aliens
and pirates oh my! 12/16/2001 - Wolfenstein challenger;
Warez gets hit hard 12/09/2001 - Intellivision returns; EQ
expansion 12/03/2001 - British is coming;
Nocturne gets silver 11/24/2001 - Game balancing; NOLF 2
news 11/11/2001 - Getting Serious, very
Serious; EA cancels stuff 11/05/2001 - Contest winner; Half-Life,
the Movie? 10/28/2001 - Shattered Galaxy
contest; Disciples drooling.
10/22/2001 - Civ III anticipation; unofficial BGII expansion. 10/14/2001 - Worst Licenses ever; more
EQ goodness. 10/07/2001 - Poop of Radiance; Nvidia
and ATI to offer new phunk. 10/01/2001 - Star Wars Watching; more
B&W on the way.