The long-running rumors and hints that Microsoft is planning to enter the portable gaming market accelerated forward this week. That's thanks to a Windows Central report that Microsoft is planning to partner with a "PC gaming OEM" for "an Xbox-branded gaming handheld" to be released later this year. The device, code-named Keenan, will reportedly feature "Xbox design sensibilities," such as the branded Xbox guide button, but will almost certainly be a PC gaming device running Windows at its core.
Any Microsoft entry into the world of gaming handhelds will join a market that has become quite crowded in the wake of the Steam Deck's success. To make its own portable gaming effort stand apart, Microsoft will have to bring something unique to the table. Here are some of the features we're hoping will let Microsoft do just that.
A bespoke user interface

For decades, Windows has been designed first and foremost for the world of large monitors driven by a mouse and keyboard world. When hardware makers try to simply stick that OS into a handheld screen size controlled by buttons and analog sticks, the results can be awkward at best.
To be worthy of the Xbox brand, Microsoft needs to design a front-end that is built from the ground up for handheld use case. That means large, easy-to-read design elements that can be easily navigated and selected without a mouse. It also means following SteamOS's example in surfacing the settings and tools most important to gamers.
Microsoft's years of experience building elegant controller-driven interfaces for the Xbox console line should give the company a leg up in building a similar interface on top of Windows. Thus far, though, Microsoft has shown no interest in re-creating that console-like interface through the Windows Xbox app. Here's hoping previous reports that Microsoft is working on a "lightweight version" of the Xbox user interface for handheld gaming end up panning out.
So, will this XBox "thing" be able to run Steam and Steam (PC) games or is this going to be a portable XBox that ties to your XBox account and that game library? How many ads and other shit is MS planning on shoving in your face? Will it have a mandatory CoPilot subscription fee to help you game better? A Clippy fee just because?
Most PC gamers use Steam. Period. Full stop. So, if MS goes with the Xbox game library route then their only real target market will be Xbox users. I doubt a lot of PC gamers will jump ship if they don't already have a Xbox.